Gaming Disorder: A Virtual Addiction
Join Dr. Paul Weigle, MD, for a discussion on the rapidly growing influence of gaming on youth, which has reshaped the landscape of childhood and adolescence. American youth average of three hours each day gaming, as a part of nine hours per day of entertainment screen media. Scientific research and clinical experience confirm that a significant minority of boys and young men suffer from a behavioral addiction to video games, with consequences for their mental health, academic achievement, behavior, and sleep. Although challenging, mental health providers can identify and effectively treat affected youth.
Learning Objectives:
- Appreciate the extent of gaming habits in the lives of American youth.
- Differentiate normal gaming from overuse and overuse from gaming disorder.
- Summarize research regarding the epidemiology of gaming disorder, including risk factors, comorbidity, and outcomes.
- Be able to prevent and treat gaming disorders, including helping families establish and sustain healthy gaming habits.
Audience:
Prescribing clinicians and their teams
Audience:
Prescribing Clinicians and their teams
Continuing Medical Education:
This activity has been planned and implemented in accordance with the accreditation requirements and policies of the Accreditation Council for Continuing Medical Education (ACCME) through the joint providership of the Hanley Center for Health Leadership and Education and CCSME. The Hanley Center for Health Leadership and Education is accredited by the Maine Medical Association Committee on Continuing Medical Education and Accreditation to provide continuing medical education for physicians.
The Hanley Center for Health Leadership and Education designates this regularly scheduled series for a maximum of 1 AMA PRA Category 1 Credit ™. Physicians should only claim credit commensurate with the extent of their participation in the activity.
*Nurses and Nurse Practitioners will be awarded a certificate of participation with a maximum of 1 AMA PRA Category 1 Credit ™.
This course has been approved by Co-Occurring Collaborative Serving Maine (CCSME), as a NAADAC Approved Education Provider, for 1 educational credits. NAADAC Provider #324712, CCSME is responsible for all aspects of the programming.
Contact Hours 1 contact hours for social workers, licensed clinical professional counselors, and behavioral health professionals.
1 Category 1 Contact hours for psychologists. CCSME is a pre-approved sponsor and provider of Professional Education Activities for Psychologists.
1 contract hours CHES. CCSME is a designated provider of continuing education contact hours (CECH) in health education by the National Commission of Health Education Credentialing, Inc.
Speaker
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Paul WeigleMDPaul Weigle, M.D. is Associate Professor of Psychiatry at UConn School of Medicine. For over 20 years he has studied, taught and written regarding the effects of screen media habits on the mental health of youth. Dr. Weigle is an Distinguished Fellow of the American Academy of Child and Adolescent Psychiatry, having served for 20 years on the AACAP’s media committee, including 8 years as chair. Dr Weigle currently serves on AACAP’s Consumer Issues Committee, as well as on the National Scientific Advisory Board for the Institute of Digital Media and Child Development.
Date
- Nov 19 2024
- Expired!
Time
- 12:00 pm - 1:00 pm
Location
More Info
